![]() ![]() On the off chance that a certain unit has a mod, gaining control of them will also allow you to obtain that mod for use later on. The Subjugator can revive Indentured units to full health, but it has another cool trick up its sleeve - it can mind control units and turn them into Indentured at the end of combat. But, there’s also a nifty trick discovered by Reddit user AnemoneMeer. Ideally, you’ll want to focus on units obtained from your secret techs. Provides a single use heal that works on all units (including vehicles) and also cleanses away negative status effects. You can shore up this weakness with your secret tech: Promethean : purification field mod. Throw in an Overseer specialist unit and you’ll have someone who can heal and reset the turn of an Indentured unit during a tactical round (at the cost of a little Psionic damage, of course). A common early game problem with Dvar is that bulwarks are great but you lack way to heal vehicles. New Secret Tech: Heritor: Use ancient Heritor technology to drain the essence of enemies, fueling the opportunity to use powerful abilities, create strong. ![]() With dozens of Indentured units (by default or modded) comprising the core of your armies, you can boost the capabilities of your Initiates and Malictors. Seer +30 dmg doctrine + 25 sadism doctrine + 20 psionic dmg doctrine those hits are devastating and side benefit of +1 all resistance to your already tanky racial units protecting your seer/psynumbra ones. Providence/adversary Malictor lands all its hits. Age of Wonders: Planetfall – The Age of the Syndicate Oathbound Psynumbra is just crazy amazing, especially lately game. ![]()
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